Jump to content

Recommended Posts

Posted

So the latest update added a few things to improve the experience, but its still lacking in quite a few areas and feel the need to vent and perhaps lure out someone who knows something about Sonys plans wrt to the firmware.

1. AAC playback. The PS3 plays AAC audio fine, but for some god-damned reason it does not like the m4a container that itunes and I assume other music programs use. This is frustrating to the extreme given most of my library is either in itunes ripped AAC, Apple Lossless or WMA Lossless.

2. And on that front...Sony just added WMA playback. And guess what? for some reason that didn't include support for WMA Lossless. *grumble*

3. Networking. Its proclaimed as a media hub and yet I can't stream media from other devices on my LAN. All I want is say a SMB client (or a DAAP client) so that I can stream media from my PC or NAS.

4. The browser. Why didn't they just strike a deal and use Firefox rather than this pretty awful custom browser that doesn't include any media plugins aside from flash. *grumble* Admittedly the latest update makes it slightly more usable.

Posted
So the latest update added a few things to improve the experience, but its still lacking in quite a few areas and feel the need to vent and perhaps lure out someone who knows something about Sonys plans wrt to the firmware.

1. AAC playback. The PS3 plays AAC audio fine, but for some god-damned reason it does not like the m4a container that itunes and I assume other music programs use. This is frustrating to the extreme given most of my library is either in itunes ripped AAC, Apple Lossless or WMA Lossless.

Apple "lossless" ie m4a is a proprietary codec so I really can't see any Sony products using it.

BTW I also use this codec for "backing up" my CD collection.. just incase it gets scratched ... although a lot of friends are suggesting I use an open source system like FLAC...

Flac through yellow dog maybe the go?

Posted
Apple "lossless" ie m4a is a proprietary codec so I really can't see any Sony products using it.

BTW I also use this codec for "backing up" my CD collection.. just incase it gets scratched ... although a lot of friends are suggesting I use an open source system like FLAC...

Flac through yellow dog maybe the go?

M4A is just the container, not the codec.

And I wouldn't have thought either were proprietary. I mean open source players like VLC play Apple Lossless as well as Apple encoded AAC files perfectly fine.

Posted
Apple Lossless Audio Codec is a proprietary lossless audio compression scheme. Apple never released any documents on the format. What I provide here is a C implementation of a decoder, written from reverse engineering the file format. It turns out that most of the algorithms in the codec are fairly well known. ALAC uses an adaptive FIR prediction algorithm and stores the error values using a modified rice or golumb algorithm.....

http://www.macupdate.com/info.php/id/17405

........

The Apple Lossless Encoder was introduced as a component of QuickTime 6.5.1 on April 28, 2004 and thus as a feature of iTunes 4.5. The codec is also used in the AirPort Express's AirTunes implementation.

David Hammerton and Cody Brocious have analyzed and decoded this codec without any documents on the format. On March 5, 2005 Hammerton published a simple open source decoder in the programming language C on the basis of the reverse engineering work.

The open source library libavcodec now incorporates a decoder for Apple Lossless format which means that any media player based on that library, including VLC media player and MPlayer, should be able to play Apple Lossless files.

http://en.wikipedia.org/wiki/Apple_Lossless

good to see, other players support ALAC :blink:

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...
To Top